Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[upcoming/events]
The next Haxe Roundup Roundup Discord event is scheduled for Sunday June 15th at 18:30.[upcoming/events]
Haxe in Production: Funplox Presentation is scheduled for Friday 27th June at 17:00 on Discord.️
- Haxe
4.3.7
has been released!️
- Vadym answers how to create a Set type in Haxe.
- IntelliJ Haxe plugin
1.7.2
has been released. - Coroutines current state of affairs update from Simn.
- OpenFL scale9Grid article by Josh Tynjala.
Devlogs
- Fraymakers: New Assist on May 22nd! + More Assists, Rollback Rework, Updated HUD and Content Priorities - May 2025 Update.
- Wartales
1.0.41402
and1.0.41340
patch notes. - Northgard: Clan of the Hippogriff reveal article.
In case you missed it
Releases
- None this issue.
In case you missed it
- ACrazyTown has released canvas4d, a song accompanied by a custom visualizer made in HaxeFlixel, with source code available.
- Moonshine
1.4.0
has been released!
Videos & Music
Reminder that Squidly does a Haxe dev stream every weekday on Twitch. 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
In case you missed it
- Go2Hx compiler update April 2025 edition.
️
- Undertale Purple Room Editor Progress Episode 1.
- Moonshine.dev: Stunning Interfaces for Any Platform video.
Jobs, Bounties
- Flixel rendering overhaul paid work.
- HaxeFlixel developer needed for new fighting game “Vague Power”.
- Volka Games are looking for a Mobile and Web frontend developer positions to work on Taonga: The Island Farm.
Add an available job involving Haxe.
Available for work
- Joey (PXshadow) creator of go2hx
git
is available for work. - You can hire Tim Hely, a highly experienced Haxe & HaxeFlixel developer, with 20+ years of experience!
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Squidly has opened up a bounties page for HaxeFlixel features.
Previews & Demos
Open Source
- A simple implementation of snake using pure lime and peote-view source code and html5 demo. Inspired by FlxSnake.
- Peote chat sample, a first test into offline-mode video.
Via Haxe Discord server
- MKI posts an progress update on genesis, portal and mana, a new shader language.
Git Repos
- LitteBigInt C++ optimizations merged.
- Ohmrun has Haxe speaking with Puredata in HashLink via Ammer.
[go2hx]
- Feature Incremental Cache update. - Create a combination of generic functions using overloaded features pull request. - Lets getnet/http
working! - Incorrect value assignment with blank identifier in tuple unpacking issue. -[hxdiscord]
Generics are partially working now.- Library that can play gltf animations in OpenFL-Starling, enables sprite-based animation authoring in Blender with gltf export and webp support. There is demo project haxe-gltf-pffanim2d
git
. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Object detection on a RaspberryPi using Haxe & OpenFL by Gepatto.
Via Haxe Discord server
- Jeremy has their Ceramic game updated for SDL3 running on Android!
- Toffee and team have released a small game called Nyanko Blast, made in just 10 days with HaxeFlixel.
- Battlenaut presents the final boss in Power Line Rider - The Antibeast!
Some Library Releases
- extension-iarcore
1.0.2
- comma
0.1.8
- hxpkg
1.6.1
- sasync
0.1.2
- electron
36.3.2
- genes
0.4.14
- hxtomlc17
1.2.2
- cpphelpers
1.0.1
- ini.hx
1.0.0
- HLWNative
1.2.0
- hxcat
0.0.1
- harrow
1.0.0
- extension-haptics
1.0.2
- hxbun
0.2.1
- flixel-waveform
2.1.1
- thrift
0.22.0
- vision
2.1.0
- prismcli
1.0.0
- extension-androidtools
2.2.1
- hxvlc
2.2.1
- Haxentric
1.2.1
- lumod
2.1.0
- haxe-gl-matrix
1.1.1
- extension-iapcore
1.0.1
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
Updates from the Haxe core
Current Proposals & Discussions
- Develop constructor logic / better constructors proposal
- Enhance
sys.net
: Add IP address types, support IPv6 and more proposal. - Add Defer keyword proposal.
- Cast Specification changes for Haxe 5 discussion.
- Add Auto Closing proposal.
- Add additional mathematical constants and functions discussion.
- Additional syntax for safe navigation discussion.
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
57~ updates have been made to Haxe since the last issue.
- Generate ES6 arrows without
this
temp vars pull request. - Do not run deprecation checks on cached types merged.
- Avoid some capture variable wrapping in non-loops merged.
- Do not store
AtomicInt
Gc memory incpp.Pointer
merged. [hxcpp]
GC corrupts ArrayBase issue.- Error positions in
fake
files are lost when usingmessage.reporting=pretty
issue. [nullsafety]
Non-nullable check warnings pull request.[hxcpp]
Allocation question for Linux issue.- Allow disable parallel for benchmark purposes merged.
- Hashlink out of memory issue.
[hxcpp]
Int64
loses type within the array issue.- Improve GC stats tracking merged.
- Make parallelism opt-in instead of opt-out for now pull request.
- Move the logic behind
Define.get_signature
todefine.json
pull request. - Problem with interface field constraints merged.
- Assignment in condition warning pull request.
[hxcpp]
Update to Tracy0.12.0
pull request.- Reconstruct binops in return merged.
- Use parentheses when an arrow functions argument has a default value merged.
@:noCompletion
vs static extenison issue.[hl]
Compiler hang on recursive typedef issue.- Thoughts on updating HXCPP’s if/unless interpreter to use hscript parser.
In case you missed it
- Cppia crashes with segfault / bus error issue.
- Analyzer removes
remove
call fixed. [nullsafety]
Allow statics init in main pull request.- Improve
DateTools.format
(padding and day of the year) pull request. - Allow setting
haxe.Exception.stack
merged. - Custom stack traces merged.
[hxcpp]
AddHXCPP_X68_64
define pull request.[nullsafety]
Some inline api fixes merged.- Feature Request: Support for renaming methods, classes, variables with
@:rename
issue. [hl]
Use classpathsrelative_path
forget_relative_path
pull request.[nullsafety]
Non-nullable check warnings pull request.[js]
haxe.Rest
argument in inline new, compiler error issue.haxe.Json
does not encode Unicode properly issue.- Feature Request: Add
@:forward.is
meta to abstracts issue. - Implicit cast from
I64 to Int is deprecated
has a wrong postition with inline functions issue. - Copy cf kind when assigning object pull request.
[hl]
TObjectDecl
usemake_anon
to buildeexpr
type as in jvm merged.- Improve null safety control flow in binops merged.
- Some hxb writer parallelism problem issue.
[lua]
Fix internal loop var updates merged.- Prefer casting
rhs
tolhs
when unifying equality operators pull request. - Better null safety error range for anon fields merged.
[haxelib]
Update robots.txt merged.[haxelib]
Disallow library submissions containing.git
folders merged.- Private getters/setters pull request.
️
[hl]
Fix debug function pos in wrapper, enum, init pull request.[cpp]
Lambda bug with Const type parameter issue.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see you next time. ️