Haxe Roundup 713

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

  • [upcoming/event]The next Haxe Roundup Roundup Discord event is scheduled for July 21st at 18:45.
  • ⛏️Cave/Glade Generator is now a part of Procgen Arcana article by Oleg Dolya.
  • Avoid serving legacy JavaScript to modern browsers thread.


  • Fraymakers Update v0.6.13 - Engine Upgrade Release.
  • Tightrope Theatre 1.0.5 Rebalancing Update.
  • Northgard patch notes for 04/07/24.
  • Printersim Achievements Bug Fix post.
In case you missed it

Videos & Music

In case you missed it

Jobs, Bounties

Available for work

  • You can hire Tim Hely, a highly experienced Haxe & HaxeFlixel developer, with 20+ years of experience!

Job listings


Product Releases

  • None this week.
In case you missed it
  • 7 Jumps is an old 2012 Flash game ported to HaxeFlixel, available on itch.io.

Previews & Demos

Open Source

Community Showcase
Via the Haxe Discord server
Git Repos
  • UZG git - A game about shooting zombies written in Heaps.io and Haxe.
  • modvania git - Component-oriented, moddable metroidvania engine in HaxeFlixel.
  • hxopenai_api git - Haxe bindings for OpenAI API.
  • space-chaos git - Porting an old Flash game of mine to HTML5.
  • HaxeSandbox git - Use podman to run untrusted Haxe code in a read-only container.
  • Check out the latest open source Haxe projects over on GitHub.

Closed Source

Via the Haxe Discord server
  • Jeremy Fa “switched to a circular shape for the magnetic impulsion that turns mirrors”.
  • MKI has written a “simple graph calculator in Haxe as a simple demo for their WIP UI framework” call KumoUI. Find out more over on the projects Discord page.

Some Library Releases

People & Projects to support

  • Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
  • Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
  • Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
  • Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
  • Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
  • Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
  • Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
  • Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
  • Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

17~ updates have been made to Haxe since the last issue.

  • [4.3.5] Backport Json RPC diagnostics pull request.
  • Null-coalescing operator cast before test against null issue fixed.
  • [hashlink] Unexpected implicit cast to Int, from abstract(Null<Int>) issue.
  • [hxcpp] HXCPP_CXX_STANDARD define issue.
  • [hxcpp] CI - Updated version handling pull request.
  • [neko] Pre-release of neko 2.4.0-rc.
In case you missed it
  • [js] Use native maps when ES6 is enabled merged.
  • [ci] Hot and Localhost tests merged.
  • Don’t populate cache from legacy diagnostics merged.
  • [hxcpp] mbedtls3 migration pull request.
  • [hxcpp] Added compiler flag to enable C++17 support merged.
  • [hxcpp] Errors where function named Array returns Generic of Array issue.
  • [hxcpp] CI UTest2 merged.
  • [hxcpp] Add HXCPP_CPP17 to mingw, ios and android toolchains merged.
  • [hxcpp] Check HXCPP_ARCH before defaulting to host arch merged.
  • [diagnostics] Fix compiler failure when report mode disabled pull request.

You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.

Take it easy everyone, stay safe and see next time. ☮🕊