Haxe Roundup 712

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

  • [upcoming/event] The next Discord Haxe Roundup Roundup event is scheduled for Sunday 7th July at 18:45.
  • The HaxeJam 2024: Summer Jam results are in, with Spellbound taking 1st 🥇. With Teleport Man and Wizard Spell TD taking 2nd and 3rd place. 👏
  • ⛏️Cave Generator 2.1.1: assorted new features article by Oleg Dolya.
  • IntelliJ Haxe plugin 1.5.4 has been released!
  • Printersim: The Nightmare Update.
  • Sabe is creating a video where he interviews members of the Haxe Discord community, DM him if you’re interested in doing an interview. ⭐


In case you missed it

Videos & Music

In case you missed it

Jobs, Bounties

Available for work

  • You can hire Tim Hely, a highly experienced Haxe & HaxeFlixel developer, with 20+ years of experience!
  • Alex Johansson is looking for a part time/contractor role.

Job listings


Product Releases

  • 7 Jumps is an old 2012 Flash game ported to HaxeFlixel, available on itch.io.
In case you missed it
  • Friday Night Funkin “Pit Stop” Update, with 2 new songs and UI revamps! 🎤
  • Northgard Clan of the Hounds is Available Now.
  • Renaine is a cute n’ colorful game featuring weird characters, smooth as butter combat, amazing music and Chompy petting! Check out the new trailer.
  • Wardanza first public game, Star Dust is available on itch.io.
  • 4 Player Games maintained by Vortelio has exceeded 5 million installs!

Previews & Demos

Open Source

Community Showcase
Git Repos
  • Ceramic 1.5.0 has been released!
  • HxPKG git - Haxelib local package installer, inspired by HMM.
  • neon git - Cross-platform Application on native runtimes.
  • NocticOS-Rewritten git - An operating system THAT ISN’T ACTUALLY an operating system.
  • hxtja git - .TJA Parser in Haxe.
  • haxeScry git - An implementation of the Scryfall REST API .
  • HF-Fall git - Re-writing my old AS3 Flixel Fall experiment into HaxeFlixel.
  • hx-eq git - Deep equality checker.
  • Check out the latest open source Haxe projects over on GitHub.

Closed Source

Via the Haxe Discord server
  • Jeremy Fa is testing more juicy jumps in their latest game.

Some Library Releases

People & Projects to support

  • Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
  • Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
  • Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
  • Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
  • Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
  • Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
  • Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
  • Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
  • Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

29~ updates have been made to Haxe since the last issue.

  • [js] Use native maps when ES6 is enabled merged.
  • [ci] Hot and Localhost tests merged.
  • Don’t populate cache from legacy diagnostics merged.
  • [hxcpp] mbedtls3 migration pull request.
  • [hxcpp] Added compiler flag to enable C++17 support merged.
  • [hxcpp] Errors where function named Array returns Generic of Array issue.
  • [hxcpp] CI UTest2 merged.
  • [hxcpp] Add HXCPP_CPP17 to mingw, ios and android toolchains merged.
  • [hxcpp] Check HXCPP_ARCH before defaulting to host arch merged.
  • [diagnostics] Fix compiler failure when report mode disabled pull request.
In case you missed it
  • [macro] Can’t use mixed arrays with macros issue.
  • [macro] Compiler.exclude() doesn’t work for module-level fields issue.
  • [hlc] Weird compiler error issue.
  • For loop is not removed if variable is used issue.
  • Do not store warnings as cache bound objects during display requests issue.
  • Compiler failure tUnification unknown position fixed.
  • Expose TVar VStatic flag in macros merged.
  • Use structural equality in generic_substitute_type pull request.

You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.

Take it easy everyone, stay safe and see next time. ☮🕊