Haxe Roundup 709

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

  • [upcoming/event] The next HaxeJam 2024: Summer Jam is scheduled for June 9th till June 15th!
  • 🏡Village Generator 1.5.4: spotlight and improved roads article by Oleg Dolya.

Devlogs

In case you missed it

Videos & Music

In case you missed it

Jobs, Bounties

Available for work

  • You can hire Tim Hely, a highly experienced Haxe & HaxeFlixel developer, with 20+ years of experience!
  • Alex Johansson is looking for a part time/contractor role.

Job listings

Bounties

Product Releases

  • Increpare has released Tetrarch made with HaxeFlixel.
In case you missed it

Previews & Demos

Open Source

Community Showcase
Via the Haxe Discord server
  • Discord user plankdev is developing a game framework called lemons. Updates can be found of the project’s forum post.
Git Repos
  • Implement almost full support for MacOS for reflaxe.CPP merged.
  • hxbigio git - Small library for dealing with large Buffers of Int64 size.
  • crossbyte git - CrossByte: A versatile cross-platform framework offering essential tools and utilities for streamlined application development across diverse environments.
  • hxgemini-api git - Haxe functions to use the Gemini AI Integration.
  • tetratch-fouromino git - HTML5 game made with HaxeFlixel.
  • hx-pbuflib git - Adds extensive buffer features with structuring and prototyping support via abstractions for simple code writing.
  • aedifex git - Cross-platform command-line build tool.
  • Check out the latest open source Haxe projects over on GitHub.

Closed Source

  • The blowing mechanic has been added back to the Jitter Game.
  • The wacky exciting world of pulling switches in Renaine.

Some Library Releases

People & Projects to support

  • Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
  • Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
  • Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
  • Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
  • Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
  • Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
  • Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
  • Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
  • Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

23~ updates have been made to Haxe since the last issue.

  • [struct-init] Ignore non-physical fields merged.
  • [ci] Make mac univeral builds more universal pull request.
  • [hxb] Ignore invalidations during display requests merged.
  • Don’t bind foreign type paramaters in definition mode merged.
  • [hxb] Signature dependencies part 2 merged.
  • Valid redefinition work merged.
  • [cpp] Fix abstract class functions with default values merged.
  • [macro] Reification pattern matching regression issue.
  • Fix -D dump-dependencies pull request.
  • [hxb] Add define to opt out of hxb cache pull request.
  • [macro] Don’t choke on namePos for reification pattern matching merged.
In case you missed it
  • Add memory print that support details for macro interpreter merged.
  • [hl] Add -D hl_w_null_compare merged.
  • [eval] Macro interpreter memory leak, up to 24GB RAM usage observed discussion.
  • [tests] Add more Null op tests pull request.
  • [hxcpp] @:generic ignores @:unreflective fixed.
  • [hashlink] Fix multiple instances of undefined behaviour and crashes when using ubsan pull request.
  • [ci] Switch to GitHub CI pull request.
  • [hxb] Load less dependencies during display requests pull request.
  • [hxb] Only enable timers with -D hxb-times merged.

You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.

Take it easy everyone, stay safe and see next time. ☮🕊