Haxe Roundup 642

by Alexander Hohlov edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

  • [upcoming/events] HaxeIn 2022 September event has been announcement. ⭐
  • Neighbourhood Generator 1.2.0: new template, integration with mansions, lots of visual changes article by Oleg Dolya.
  • The Shiro Games booth at Gamescom 2022 is looking spectacular.
In case you missed it

Videos & Music

  • First person player Armory 3D tutorial (only nodes) part 1 and part 2 by Exceptional 3D tutorials.
  • Introducing The Spire! short by Fraymakers.
  • 📝 Add a video related to Haxe.
In case you missed it
  • “Nothing feels better than finishing a combo with Fancy Pants Man” short by Fraymakers.

Jobs, Bounties

Job listings

  • Axol Studio’s are looking for a social media manager & for someone to playtest & help balance the game difficulty. 🆕
  • Hacksaw Studios are looking for a Haxe developer to join their team working on the core framework. EU candidates preferred & position is remote friendly. 🆕 🇪🇺
  • Saga Education, “a leading provider of in-person and online tutoring products, currently has multiple openings for Software Engineers”, Staff Software Engineer, plus one other technical positions. 🇺🇸
  • Little team is looking for a Haxe developer to work on HTML5 games.
  • Shiro Games are looking for a Senior Game Programmer.


Product Releases & Announcements

In case you missed it
Via the Haxe Discord server

Previews & Demos

Open Source

Community Previews
  • Michael Bickel hxgodot-cpp git repo is “slowly taking shape. Basic Variants are working, I put down the first issues for people to track, comment and pick up”.
  • Ian Harrigan shows new example in the HaxeUI explorer: todos.
Via the Haxe Discord server
Git Repos
  • Ceramic 0.16.0 has been released.
  • haxe-checkstyle 2.8.0 has been released.
  • [weblink] Add OAuth2 support pull request.
  • [heaps] Fixed 8-bit WAV files playing with glitches due to incorrect sample rate calculation merged.
  • kluez-resizer git.
  • chsub git - Change the subsystem of a PE executable between console and windows applications.
  • haxe-deflatex git - Implementation of the deflate and inflate functions in pure Haxe.
  • heaps-msdf-text git - Simple extension of the Heaps’ Text class that supports outlines using multi-channel SDF.
  • sneaker_api git - Old and novice API made awhile back using Haxe to help automate the purchase of sneakers from footsites.
  • Check out the latest open source Haxe projects over on GitHub.

Closed Source

From the Haxe Discord 🔑 server

Some Library Releases

People & Projects to support

  • Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence
  • Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
  • Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
  • Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
  • Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
  • Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
  • Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
  • Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

23~ updates have been made to Haxe in the last week.

  • Restore macOS 10.13 (High Sierra) support pull request.
  • Restoring Lua tests issue.
  • [hxcpp] Inconsistent overflow behaviour for Int32 issue.
  • [haxelib] Migrate to argon2id for storing passwords pull request.
In case you missed it
  • Odd regression in from structure issue.

You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.

Take it easy everyone, stay safe and see you next week. 🇺🇦