Haxe Roundup 641

by Alexander Hohlov edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

In case you missed it

Videos & Music

  • “Nothing feels better than finishing a combo with Fancy Pants Man” short by Fraymakers.
  • 📝 Add a video related to Haxe.
In case you missed it

Jobs, Bounties

Looking for work

Job listings


Product Releases & Announcements

Via the Haxe Discord server

In case you missed it

Via the Haxe Discord server

Previews & Demos

Open Source

Community Previews
  • Brick walls by Oleg Doyla.
  • Michael Bickel previews further Haxe and Godot integration progress.
  • Via the Haxe Discord server, Ian Harrigan is working on a “system-utils” library that will hopefully (eventually) have a bunch of native types to: open / save / select folder dialogs, notifications, clipboard, etc…
Via the Haxe Discord server
Git Repos
  • feathersui-validators git - A port of the form validation classes from Apache Flex (formerly Adobe Flex) to Feathers UI for Haxe and OpenFL.
  • gltftools git - Export Away3D models to GLTF/GLB format.
  • Check out the latest open source Haxe projects over on GitHub.

Closed Source

From the Haxe Discord 🔑 server

Some Library Releases

People & Projects to support

  • Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence
  • Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
  • Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
  • Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
  • Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
  • Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
  • Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
  • Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

19~ updates have been made to Haxe in the last week.

  • Odd regression in from structure issue.

In case you missed it

  • Optimizer fails when using structural subtyping issue.
  • [jvm] Generated .class files are invalid on windows fixed.

You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.

Take it easy everyone, stay safe and see you next week. 🇺🇦