Haxe Roundup 603

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

In case you missed it

Videos & Music

In case you missed it
  • Introduction to HaxeFlixel Part 34 - Finishing the Game by Questionable Programming.
  • Texturing a Cowboy with ArmorPaint 0.8 video by Armory.
  • Pause menu in Armory 3D tutorial by Willbot Studio.
  • Via the Haxe Discord server, KatrinaKitten is working on the beginnings of a metroidvania with HaxeFlixel - Project Ilium Dev.

Jobs, Bounties

Looking for work

Job listings


  • Basic Platformer Pathfinding AI for HaxeFlixel $150 bounty.
  • FlxG.collide with simple object “mass” for HaxeFlixel $100 bounty.
  • Squidly has opened up a bounties page for HaxeFlixel features.

Product Releases & Announcements

In case you missed it

Previews & Demos

HaxeJam 2021 “Overlords”

Open Source

Community Previews
  • Go a little crazy with composite menus in HaxeUI by Ian Harrigan.
  • Justin has added ellipse cap endings to cornerContour.
  • Nikolay has prepared Kanyon Karver presskit page.
  • Questions about Star, an experimental programming language that’s made to be powerful, productive and predictable.
Git Repos
  • Feathers UI v1.0.0-beta.7 for Haxe and OpenFL pre-release.
  • TyD.hx git - A simple Haxe implementation of TyD - Tynan’s Tiny Data Language.
  • wash git - Watch Application System in Haxe. ⭐
  • hxDIF git - A Torque Dif parsing library written in Haxe so nobody has to ever write a Dif parser in different languages.
  • Check out the latest open source Haxe projects over on GitHub.

Closed Source

  • This years Halloween card from the cast of Rogue of Vallas by Merrak.
  • Super Cosmic Heist - World 5-3 WIP by Fierce, made in Stencyl.
  • Techy Wrinkles is testing out level 2 of their shmup boss shooting patterns.
  • "Exploring the unknown, what riches and horrors lie ahead?" by ddmills.
  • Squuuidly has worked on Renaine’s Companion and cutscenes this week.
  • Looks like Addlemoth demo could be released this month.
  • Mauve had no idea how this bug manifested in the slightest. But it turned out to be three separate bugs in a trenchcoat.
From the Haxe Discord 🔑 server

LD49 “Unstable”

Some Library Releases

People & Projects to support

  • Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence
  • Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
  • Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
  • Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
  • Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
  • Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
  • Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
  • Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.
  • Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
  • Will Blanton is creating HaxeFlixel tutorials.
  • Matthew Wallace is creating Haxe By Example tutorials.
  • August Late is creating unique 2D lighting tech.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

32~ commits have been made to Haxe compiler in the last week.

In case you missed it

You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.

Take it easy everyone, stay safe and have a good week!