Haxe Roundup 587

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

In case you missed it

Videos & Music

In case you missed it

Jobs, Bounties

Looking for work

Job listings

Bounties

Product Releases & Announcements

From the Haxe Discord

  • Arachnid56 has released “Escape Room” available on itch.io, their first 3D game jam submission for #The Indie Tales Jam, made with Heaps.
  • DinoMa has released their first game “Locked In”, made with HaxeFlixel, available on itch.io.
  • Dean has released updates to his game “Stupid Aliens!”, made with HaxeFlixel and available on itch.io.
In case you missed it
  • Aurel previews some terrain destructive pew pew in their #Alakajam 12 entry titled “Alient to the Past”.
  • Robert Alvarez has released his latest puzzle game called Matchkey, available on itch.io and Newgrounds. Made in Stencyl.
  • Kirill Poletaev has released two updates for the Polie Pals demo: one with the new hint system and other with reworked intro animations and many other little changes.
  • The Steam store page for the Go! Go! PogoGirl is now live!
  • The Art of Northgard is the definitive look into the history and art of Northgard’s Viking mythology by Shiro Games.
From the Armory Discord

Previews & Demos

Open Source

Community Previews
From the Haxe Discord
Git Repos
  • Feathers UI v1.0.0-beta.4 for Haxe and OpenFL pre-release.
  • haxelibmanager git - Just to manage installed haxelibs. Looking to add ability to change Haxe and HaxeLib locations in future. Alpha version.
  • Check out the latest open source Haxe projects over on GitHub.

Closed Source

  • Michael Bickel has removed all "internal volumes, connectivity candidates are merged (space-filling volumes) into portals that form a n-way graph for finding paths around the structure. "
  • Ty is revisiting a rhythm-fishing idea, made with HaxeFlixel.
  • Nuclear Blaze SCP is getting hidden secrets and extra lore added by Sébastien Bénard.
  • Michael Bickel has made progress on his autonomous lawnmower, with the next task to make the blades spin autonomously… 🤖⚔
  • Tizilogic is “implementing 2D FABRIK with joint constraints…”, using Kha.
  • Using teleportation to get extra height in new WIP game by Robert Alvarez.
  • Questionable Programming has finally got their Haxe shirt 😄
From the Haxe Discord server
  • LDenner is “working out a new vehicle system that lets you place cannons/chests/sprinklers or whatnot onto vehicle”.

Some Library Releases

People & Projects to support

  • Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence
  • Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
  • Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
  • Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
  • Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
  • Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
  • Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
  • Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.
  • Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
  • Will Blanton is creating HaxeFlixel tutorials.
  • Matthew Wallace is creating Haxe By Example tutorials.
  • August Late is creating unique 2D lighting tech.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

11~ commits have been made to Haxe compiler in the last week.

  • Nothing this week.
In case you missed it

You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.

Take it easy everyone, stay safe and have a good week!