Haxe Roundup № 487

written by skial with contributions from Alexander Hohlov Edited on
⚠️ The content linked in this article is over 1 year old, consider most of the links and information to be outdated.

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Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

In case you missed it

Videos & Music

  • Checkout the short video of George Corney’s latest project – an interactive fluid simulation that you control with your body. 🌟
  • Shader Tutorial Series - EP025 - Noise 1d.
  • Shader Tutorial Series - EP026 - Image.
  • Add a video related to Haxe.

Upcoming Events & Talks

Job Offers & Bounties

Product Releases

In case you missed it
  • The Signature Edition of Northgard is available to pre-order now for XBox One, PS4 and Nintendo Switch.
  • Trigono has been released, now available on iOS.
  • Perfect Fit is a puzzle game (made in Stencyl) about removing triangular segments from hexagons until no parts remain. It’s available on iOS and Android.
  • Total Party Kill by Jussi Simpanen is now available on Steam, Android and iOS.
  • Latest version of RPG Map 2 by Sébastien Bénard is out, adding fog/darkness, water, new fonts, map imports and more.

Code Examples

Previews & Demos

Open Source

Closed Source

Some Library Releases

Framework Updates

  • Performance improvement proposals for Geometrize-Haxe discussion.
In case you missed it

People & Projects to support

  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.
  • Lewis Lepton is creating tutorials, code and videos.
  • Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
  • Will Blanton is creating HaxeFlixel tutorials.
  • Matthew Wallace is creating Haxe By Example tutorials.
  • August Late is creating unique 2D lighting tech.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

69~ commits have been made to Haxe compiler in the last week.

  • HashLink 1.10 released.
  • Int can be re-assigned when returned from extern inline function issue.
  • Fix unification of recursive typedefs pull request.
  • Date improvements merged. 🌟
In case you missed it
  • Add Context.info(msg,pos) merged.
  • [js] Improve TypedArray merged.
  • Add js.lib.Number pull request
  • Context warnings API merged.
  • Add Context.info(msg,pos) merged.
  • [cs] Add using statements via @:csUsing pull request.
  • [hxcs] Allow using -D hxcs.DEFINE and add documentation pull request.
  • [cs] Enable sys.thread API merged.
  • [cs] Add support for .NET core -D netcore_ver merged.
  • [hxcs] Add .NET core netlibs merged.
  • [cs] Add support for native cs type parameter constraints merged.

You can get started using the latest features by downloading a nightly build of Haxe.

Take it easy everyone and have a good week!