Haxe Roundup № 400

written by skial Edited on
⚠️ The content linked in this article is over 1 year old, consider most of the links and information to be outdated.

[“”]: / “”

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

Haxe Summit 2017

News and Articles

  • Haxe 3.4.3 has been released! 🎉
  • Haxe 4.0.0-preview.1 has been released! 🎉
  • HashLink 1.2 has been released, compatible with Haxe 4.0.0-preview.1, with partial LibUV support.
  • 10 Year Anniversary! Haxe, HXCPP and NME. 🌟
  • The Haxe Foundation and Docler Holding become strategic partners.
  • Developers start your engines, the race to transition your game off Flash has officially begun.
  • Kha has support to compile to PS4, Xbox One and Nintendo Switch backends.
  • Reverse arc length parameterization article.

Upcoming Events & Talks

Job Offers & Bounties

Videos

Code Examples

  • Set a GIT dependency directly in hxml with -lib LIBNAME:git:https://github.com/USER/REPO.git#BRANCH.
  • Have an example you want to add? Consider contributing to the code.haxe.org cookbook.

Previews & Demos

Open Source

Closed Source

App & Game Releases

  • rgbwiz, a #OneHourGameJam entry.

Some Library Releases

Framework Updates

Updates from the Haxe core

Current Proposals

Core Changes

60 commits have been made to Haxe compiler in the last week.

  • final keyword debate…? - issue.
  • Better unification error messages - issue.
  • Remove haxe.unit - pull request.
  • Add the final keyword - pull request. 🌟
  • Implement language independent source maps - issue.
  • Set custom target configuration from command line - issue.
  • Super flatten JS output - issue.
  • Example of how to use custom OCaml coded generators with the compiler - comment. 🌟

You can get started using the latest features by downloading a nightly build of Haxe.

Take it easy everyone and have a good week!