Philippe Elsass from Massive Interactive has stated that they are rewriting the YouView UI, an internet TV service here in the UK, for SONY's next gen TV's using Haxe and their Multi Screen Development Kit (MDK). You unfortunately need to sign into LinkedIn to get to that post.
David Mouton from Happy Technologies has released Heidi a product personalization cloud service. Composed of two parts, a Saas backend and webapp, the webapp, plus mobile components are powered by Haxe with the Saas backend written in C#.
François Nicaise has released a demo of his upcoming, work in progress game, Better Human Consortium. The premise is that “private data has been stolen by a malevolent company. You are a hacker. You need to find codes to log in their central server and free the data”. François also has a Patreon page, you should support him if you can.
Adi Reddy Mora recently posted a link to a Haxe compiled demo built on top of Pixi.js, a 2D WebGL renderer, based on the famous BunnyMark performance benchmarketing. I fell for it, the performance increase is amazing.
Slava Tretyak has created a work in progress particle emitter for OpenFL. Slava has written Particle Emitter for OpenFL which introduces you to his implementation, some areas you should be aware of and how to install his library.
Creative Mage has created Movie Clip Renderer, which does what it says, which is “render MovieClips to a BitmapData array. It works with nested movie clips, offsets in movie clips and more”. Nice and simple.
I'll finish this weeks roundup off with the latest game from the Puzzl team, Yummy Circus, an online multiplayer game built with OpenFL.