Papers, Please has swept the IGF awards at GDC this year, winning 3 out of 8 categories, Excellence in Narrative, Excellence in Design and the Seumas McNally Grand Prize! Congratulations to Lucas Pope for the great success.
Gamebase tools have been used by Ubisoft, EA, Bethesda Studio, Disney and more which shows how mature Haxe and OpenFL are to them.
Grapefrukt has linked to his fork of Lucas Pope's SteamWrap OpenFL native extension for the Steam API. Theres also a quick example on how to use it. Im surprised the OpenFL team don't have an official extension yet.
Oh, look whats making its way into the compiler, the Python target!