Haxe Roundup № 178

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Krtolica Vujadin has released Game Studio Hx. You can register your email address for access to the preview version.

Vadim has written a small post to clear up the commonly thrown argument You can’t make good HTML5 games in Haxe.

Paul Fitspatrick has revealed a new Haxe target - Ruby!

This has been a long requested and it’s finally arrived, try.haxe.org has been upgraded to Haxe 3, thanks to Clément Charmet for the work.

The Kha framework has had it’s first community developed feature added, Tizen support, done by Lubos Lenco.

And another alternative to OpenFL, but at the same time used by OpenFL, is the Lime framework which give’s you a lightweight OpenGL framework for Haxe that works across Mac, Windows, Linux, Blackberry, HTML(WebGL), Android, iOS and more.

And just because he can, David Peek has compiled Haxe to run on Android.