Joshua Granick published a blog post titled “Deploying C++ to JavaScript using Emscripten”. Basically he’s teasing NME folks with a new / alternative way to deploy to web.
As NME continues to move so fast, take a moment to read Emrah Özer’s article on why he moved away from NME to ActionScript / Starling.
Michael Baczynski, author of the amazing polygonal libraries has released his first Android game Creamy Ice using NME and his ZZ rendering library.
Monster Loves You! “was entirely written in Haxe NME” but only outputs to Flash for recompiling with Adobe Air for Steam releases. Andy Moore has written “How to convert an AS3 ANE to Haxe”.
Another game that’s currently on Steam Greenlight, Papers, Please, the “dystopian document thriller” created by Lucas Pope uses Haxe NME.
And the latest Tourette Quest, the game that explores Tourette’s Syndrome by Lars Doucet, was created with Haxe Flixel.
Speaking of Haxe Flixel, it now has it’s own twitter account.
Over on google+, Anthony Ogden has released the source code and art assets for his One Game a Month Fowl Metal Jacket hosted on github.
With the release of SoundAS by Shawn Blais, Andreas Rønning has already ported it to Haxe and it “runs beautifully”.