Haxe Roundup № 130

written by skial Edited on
⚠️ The content linked in this article is over 6 months old, consider some links and information to be outdated.

Jordan has released the Firmament Game Engine v2.0! Get it from haxelib and checkout the project website for more details on whats changed.

Alexander has released HaxeFlixel v1.08 on haxelib, with a new rendering system for the CPP and Neko targets and many more changes.

NME v3.5.2 is also available from haxelib and it has a new web address nme.io.

Since NME v3.5.2 release, Christopher has written a post on Axis - More fun with Joysticks with Rygal, an open source game engine.

NME’s development builds have the Stage3D API which runs on top of the new OpenGLView class, thanks to wighawag who has written a post about NME Stage3D support.

Jonas has written about taking his first mobile steps using NME targeting Android, with his music notation app.

Bruno has released his cross-platform game, Everybody Runs on Facebook and Mocospace, built with Haxe and Flambe.

And lastly, check out dustytome.net by Travis Faas which has a bunch of awesome tutorials and who has recently announced the Haxe tutorial series.

And a Happy New Year to everyone!