I hope everyone has had a Merry Christmas!
HaxeNME has released NME 3.5.0 just in time for Christmas, mainly focusing on HTML5 compatibility.
Nicolas has written about a project he has been working on H3D/H2D which is a generalistic low level 3D engine that wraps and abstracts the Flash Stage3D API, which integrates well with the HxSL shader engine v2.
Michael tweeted about his new library zz, the crossplatform 2D rendering library.
Tong has release another library, chrome.app, Haxe/javascript extern definitions for packaged chrome apps.
Laurent has written about getting Gamepad support in Flash via HTML5 with Haxe.
On the mailing list, Jason has as a Christmas gift, released two libraries hxrandom and PBKDF2, a password hashing algorithm.
Also Mihail has released hx-gameplay, which is also on haxelib. He has also written a basic manual to get started.
And finally, I wish everyone a happy new year!