Haxe Roundup № 127

written by skial Edited on
⚠️ The content linked in this article is over 6 months old, consider some links and information to be outdated.

Ludum Dare 25 is this weekend, and Adrien and Nicolas are taking part. Anyone else?

Tommislav has written up a quick blog post about preparing for Ludum Dare, with demo and source code, built with NME.

With Haxe 3 getting closer to release, the new and much improved HTML5 API has landed in haxe nightly builds. And Andy Li has already created a Haxe 3 branch of jQueryExtern.

Also Haxe 3 nightly builds now have pattern matching, which still needs testing and is hidden behind a flag.

Zeflasher has written a blog post on Linux, Haxe, NME and IntelliJ explaining the quickest way to get setup.

From last weeks roundup, Emiliano has released Sophie’s Drawings built with Haxe NME, to the App Store.

Also really cool, App developer at 14 who’s using Haxe to create cross-platform games.

Nicolas has posted a short post over at Google+ about HxSL, the Haxe Shader Language.

If your into Pokémon as well as Haxe, then you can get the Chrome extension for searching Pokémon info built by Abraham Vázquez R.

Also from the Haxe+ page, join another place for Haxers, the Haxe+ Community, already with 265 280 members in just a few days.

Shiro Games shows us their monster concepts for Evoland.

And finally two un/related posts Github’s CSS Performance improvements and Why We’re Pivoting from Mobile-first to Web-first, both packed with useful info.