Haxe Roundup № 124

written by skial Edited on
⚠️ The content linked in this article is over 6 months old, consider some links and information to be outdated.

The biggest news in the last week, the Haxe Foundation is on!. Follow the foundation on twitter @Haxe.org.

Nicolas has written a little over at his blog.

Andy Li is trying to improve, that is rewrite, the Haxe lexer that Github uses for it syntax highlighting, all I can say is good luck!

Daniel Fedor has written a NME follow up to his NME First Impressions post that he wrote at the beginning of month. Great post on what went right and wrong for him.

Joshua Granick has released Actuate v1.5, the tween library, which now has Bezier tweens. And as usual he has post a clear and concise blog post on how it all works. Oh, he’s also released updates for spritesheet and swf libraries.

Wait, there’s more, Joshua has also written about the performance of NME’s HTML5 target with the help of RunnerMark. He’s also thrown together a CreateJS vs NME examples.

Continuing with awesome libraries, Michael Baczynski has released Polygonal v1.24, with improved sprintf using macros thanks to Zachary Dremann.

Flinthx is a direct port of the AS3 Flint particle engine to Haxe NME.

Not related, but still cool, Blue112 has posted a little particle generator built with Haxe, with source.

A new NME game, Peg Puzzle: Shapes has been released for Blackberry App World by Pulse Web Design.

Another game released for Blackberry, iOS and Android is Arkeon.

Take a look at this game in the making that’s inspired by Worms, called Diggin’ Blokes by Tom Platten-Higgens using Haxe NME.

Also another game in the making, lives up to its name Strange Masks. Its built with Haxe NME. Check out the details posted over on the mailing list.

Last week, Adrien added Box2D support to AGE, but this week he has added Nape support, check out the detailed post on how to use Nape with AGE.

Also check out this project I was emailed, Version Spaces Algorithm for Haxe js, cpp and java. The project page describes it better than I can. I think I should probably read the e-book Algorithms to help me understand it.

If I’ve missed something, or have something you think should be included in next weeks roundup, post a comment below, or contact me via email, twitter or google+.